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Ksp delta v map
Ksp delta v map











In fact here is the entire drag equation, Fd=1/2p(v^2)dA Believe us when we tell you that's the simplest way p

ksp delta v map

It's all irrelevant, because computers allow these calculations to be done in a different way, through what is essentially educated trial-and-error, which (not-so-ironically) is exactly how the charts you'll find online have been done. The latter is hardly even calculable in such a manner because the game doesn't apply real-life characteristics in this department. Originally posted by dwringer:The calculations involve integrating equations related to gravity's acceleration on your ship's velocity, as well as atmospheric drag on bodies with an atmosphere.













Ksp delta v map